Aug 02, 2006, 01:12 PM // 13:12
|
#1
|
Lion's Arch Merchant
Join Date: Jan 2006
Location: USA Midwest
Guild: Order of Celestial Guardians II [OCG]
Profession: Me/Mo
|
UW Farming--Pulling?
I'm noticing that all 55 Monks seem to actually aggro Aatxes and the like when UW farming, thus putting themselves at risk of Nightmare spawns. Why does no one seem to use a longbow (or a native Storm Bow ) to pull the Aatxes from outside the aggro circle, preventing nightmares from spawning? Is there some reason I'm missing?
|
|
|
Aug 02, 2006, 06:14 PM // 18:14
|
#2
|
Desert Nomad
Join Date: Sep 2005
Location: Denmark
Guild: None
|
Unless I'm mistaken, the nightmares will spawn if aatxes in their aggro circle are activated. If this is untrue, please ignore this post.
+ Nightmares aren't really a problem if you use Spellbreaker. (I take it you mean 2 man UW farming)
|
|
|
Aug 02, 2006, 06:23 PM // 18:23
|
#3
|
Wilds Pathfinder
Join Date: Dec 2005
Guild: [Rage]
|
Spirit Bond Monks can throw Spell Breaker on and then ignore the nightmares, they kill themselfs attacking the SB monk, so theres no need to lure
|
|
|
Aug 02, 2006, 07:05 PM // 19:05
|
#4
|
Frost Gate Guardian
Join Date: Sep 2005
Profession: Mo/W
|
Not needed with Spellbreaker.
Nightmares will still pop when using a longbow in many cases.
You take the risk of your Necro being too close and getting killed (especially if they're not expecting you to pull with bow)
And finally, as long as you have a bit of experience as a 55, you'll probably want to run past them to agro a few groups anyway.
|
|
|
Aug 02, 2006, 10:23 PM // 22:23
|
#5
|
Lion's Arch Merchant
Join Date: Jan 2006
Location: USA Midwest
Guild: Order of Celestial Guardians II [OCG]
Profession: Me/Mo
|
In case you didn't notice my avatar, I'm a 55 Mesmer, not Monk. This method seems to work fairly well for me, since I can only deal with one Nightmare if being attacked. I've never had Nightmares pop up when pulling Aatxes; they always come later when I run over to where they were.
|
|
|
Aug 03, 2006, 12:28 AM // 00:28
|
#6
|
Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
|
You cast SB then charge in, whip out your wand and hit them twice. 15 sec SB +20% enchant mod +33% Blessed aura is an eternity to carry out that process. Don't be afraid of the Dying Nightmares.
|
|
|
Aug 03, 2006, 12:45 AM // 00:45
|
#7
|
Krytan Explorer
Join Date: Jan 2006
Guild: Trinity of the Ascended [ToA]
Profession: N/
|
ive noticed more and more that 55 monks are bringing in Shield of Judgment which is not only retarted but it runs the risk of a nightmare killing you and screwing it up for the Necro. As long as you have SB nightmares shouldnt be a problem what-so-ever.
|
|
|
Aug 03, 2006, 12:52 AM // 00:52
|
#8
|
Krytan Explorer
Join Date: Jan 2006
Location: Denmark
Guild: [HH] [Hax]
Profession: Mo/
|
The increasing Number of SoJ monks is the No speaking idiot Asian Farmers.. Half of them try to scam the necro by the area between the spawn point and the smiter area, and then go Ecto farm solo..
~Shadow
|
|
|
Aug 03, 2006, 12:55 PM // 12:55
|
#9
|
Lion's Arch Merchant
Join Date: Jan 2006
Location: USA Midwest
Guild: Order of Celestial Guardians II [OCG]
Profession: Me/Mo
|
In case you didn't read my post, I'm a 55 Mesmer, with no Divine Favor, so SB lasts only 6 seconds more for me. If more than one Nightmare appears at once, is it possible for SB to block both their Rend Enchantments spells?
Last edited by Darth Marth; Aug 03, 2006 at 01:07 PM // 13:07..
|
|
|
Aug 03, 2006, 03:36 PM // 15:36
|
#10
|
Krytan Explorer
Join Date: Jan 2006
Location: Denmark
Guild: [HH] [Hax]
Profession: Mo/
|
i wouldent count on it.. Ive herd that they dont use it at the same time, witch could be 1 using it, blocked by SB, then other use it after SB is gone... Also, way to risky to rely on a 1 sec cast time spell with the Aatxes interupting like gods..
So i would say stay with the Interupt when tanking as mesmer, a Monk have 25 Sec SB, youll have like 6 as you say...
But maybe use Power Return as the interupt, it has like 7 sec recharge, so you could aggro a group, PR the nightmare, and have it recharged while you wand the NM..
But still the Problem in case of more than 1 NM..
~Shadow
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 06:58 AM // 06:58.
|